Week 3: Creative Common Resources

Creative Common Resources

  1. Internet Archive’s Moving Images
    1. Library of free movies, films and videos available to download where most are licensed with Creative Commons Licenses so one can show in classrooms for learning purposes. NETS standard: Model Digital age work and learning.
    2. http://archive.org/details/movies
  2. WikiMedia Commons
    1. Freely-licensed media content for educational purposes as well as public domain content available to everyone. Teachers can search by topic to find files relating to almost anything possible. NETS standard: Promote and model digital citizenship and responsibility.
    2. http://commons.wikimedia.org/wiki/Main_Page
  3. Community Audio
    1. Thousands of audio files that have been uploaded by members to share with others. Contains Creative Commons Licensing and can be shown to students or used to enhance lectures and activities. NETS standard:
    2. http://archive.org/details/opensource_audio
  4. StockVault
    1. This website has free photos of just about everything that are uploaded by designers and photographers for non-commercial use. NETS standard: Model digital age work and learning.
    2. http://stockvault.net/
  5. Collaborize Classroom
    1. Similar to the Creative Commons website, It is a place where teachers can download and share lesson plans and engage in what if effective in their classroom. NETS standard: Design and develop digital age learning.
    2. http://library.collaborizeclassroom.com/
  6. Read Write Think
    1. This website is full of lesson plans and Instuctions for teachers. These range from k-12 in the major subject areas.  NETS standard: engage in professional growth and leadership.
    2. http://www.readwritethink.org/
  7. CCmixer
    1. This website allows people to mix audio and video files to create movies and soundtracks and also has free music for commercial use as well. NETS standard: facilitate and inspire student learning and creativity.
    2. http://dig.ccmixter.org/
  8. Literacy Shed
    1. A collection of resources and ideas collected over the years of a current school teacher. This website has categories from images and fun to poetry and  inspiration for teachers to pull ideas from for their classroom. NETS standard: Engage in professional growth and leadership.
    2. http://www.literacyshed.com/the-inspiration-shed.html
  9. CyQuiz
    1. This website houses many different types of interactive games and activities and also allows teachers to make their own quizzes and interactive games for students. NETS standard: facilitate and inspire student learning and activity.
    2. http://www.cyquiz.com/
  10. Wylio
    1. This search engine is full of images and only uses ones with creative commons licensing which makes it easy for teachers and students to find images for their work that are legal and available to use freely. NETS standard: Model digital age work and learning.
    2. http://www.wylio.com/

Week 3: Primary sources

Primary Sources

  1. Public Domain Reprints
    1. An experimental project with hundreds of books and literature available to request reprinting. Useful in the classroom for obtaining literature and whole novels. NETS standard: Engage in Professional Growth and Leadership.
    2. http://www.publicdomainreprints.org/
  2. Smithsonian
    1. Collections of Historical and Cultural Collections with over thousands of records and pictures to enhance the learning of students. NETS standard: facilitate and inspire student learning and creativity.
    2. http://www.si.edu/Collections
  3. National Archives
    1. Similar to the Smithsonian, a collection of documents, photos and records from throughout history in the United States. Instead of just reading about certain events, students will be able to read and see documents from major events. NETS standard: 2a: Design or adapt relevant learning experiences that incorporate digital tools and resources to promote student learning and creativity.
    2. http://www.archives.gov/
  4. Teacher’s Domain
    1. Contains digital media to use in the classroom posted by other teachers and educators and in all different content areas. NETS standard: Design and develop digital age learning experiences and assessments.
    2. http://www.teachersdomain.org/
  5. National Science
    1. Independent federal agency to “promote the progress of science; to advance national health, prosperity and welfare…” Images and research available to use in the classroom and also to have students explore themselves for projects. NETS standard: Model digital age work and learning.
    2. http://www.nsf.gov/
  6. US Government Photos and images
    1. Photos of various subjects and areas of interest that one can use to enhance the learning of students by presenting visual examples of the content. NETS standard: Engage students in exploring real-world issues.
    2. http://www.usa.gov/Topics/Graphics.shtml
  7. Microsoft Clip Art
    1. Images offered that students can put into presentations and projects. Teachers can also use these for their lectures and PowerPoint’s. NETS standards: Facilitate and inspire student learning and creativity.
    2. http://office.microsoft.com/en-us/images/
  8. Morgue File
    1. Contains photographs that artists contribute to be used in projects by anyone. There is also a “classroom” section for tutorials as well. NETS standard: Model digital age work and learning.
    2. http://www.morguefile.com/archive/
  9. Library of Congress
    1. This website contains collections of primary sources from film to manuscripts to historic newspapers. Perfect for showing students how things were made, written, etc.  in the past. NETS standard: design and develop digital age learning experiences and assessments.
    2. http://www.loc.gov/index.html
  10. Discovery Education
    1. This websites supports educators by having different areas such as engaging students, transforming learning, and using digital curriculum to measure achievement results with students. They offer tools and for grades k-12 and for every subject. NETS standard: facilitate and inspire student learning and creativity.
    2. http://www.discoveryeducation.com/

Copyright/CC

Copyright laws were never something I knew much about or paid much attention to. From what I knew, copyright laws were in place to protect the original work of artists and authors from being wrongly copied. The video on fair use was refreshing and educational for someone like me who knew little about copyright laws and what they entailed. Doing something for the greater good of society (example of that being teaching) your needs overwrite the owner’s of the material. This is due to the fact that copyright laws are also in place to help “promote the progress of science and arts” (Sandra Day O’Connor).

Larry Lessig’s argument was valid and powerful. It is time we rethink some of these copyright laws and think less about protecting the original work and more about promoting creativity and recreation of work.

Something that caught my attention from this week’s information was the Creative Commons website. I had no idea that something like this existed. It is a go to place for teachers where they can share and find hundreds upon hundreds of different material to use in the classroom. It allows one to ease away from worrying copyright laws by agreeing to a one time terms and conditions contract at the beginning of set up. If I were to have my own classroom, I would use Creative Commons to help with making lesson plans and also to get ideas on how to engage students into the material. Being able to access a huge amount of information in one easy area without having to worry about copyright laws and limitations would save a huge amount of time. You are able to browse and work freely without worry about pirating material or doing something illegal.

Digital Citizenship

I think that the short 2-minute video did a pretty good job showing what digital citizenship is and being effective in a short amount of time. I think that the 9 elements all coincide with NETS standards for teachers and their vision of digital citizenship as well. I think that the video lacked giving a clear indication of what each element consisted of. I think a younger audience (middle and high school students) would benefit from hearing examples of each element since digital citizenship is a part of the NETS standards for students as well.

According to the NETS for students, Digital Citizenship is all about practicing safe, legal, and responsible use of information and technology, having a positive attitude towards technology, demonstrating personal responsibility for lifelong learning, and exhibiting leadership for digital citizenship. For teachers it is all about promoting these ideas and being an example to the students. The video Digital Citizenship: Who will you be? was also simple yet affective in getting the point across. Asking questions such as:

Safe or sorry?

Real or fake?

Share a little or a lot?

Create/credit or steal?

Bully or protect?

I think that if I was teaching a younger age group (about 5th to 6th grade) this would be the type of video I would show to get them discussing digital citizenship as an ice breaker into the lesson. I think that it would be an interesting to show them a video like this and not tell them what it was about and see what they felt it related too.

Finally, the last article titled Social Media and Digital Citizenship reiterates the fact that we need to start introducing the elements of digital citizenship at a younger age. Even if technology isn’t as advanced in the classroom, it’s still out there and social media sites are more popular than ever. Statistics such as 20% of teens ages 12-17 feel that people are mostly unkind on social media websites should be a red flag indicating we need to start addressing these issues at younger ages instead of after students have already come into the midst of sites that can be potentially harmful.

Privacy and Security

I think that the internet is something that a lot of us take for granted. We never really question the information we are putting out there and think of it as something that is pretty safe in terms of privacy and security. Eli Pariser’s lecture on filter bubbles was something that I had heard about here and there but never really paid attention to it. I agree with him that it is our responsibility to change this. It should be our choice to determine what is or isn’t filtered out of our searches and that it is also important for us to be shown not just what is comfortable but also things that challenge us, are important, and shown other points of views as well. It is not fair that the internet is showing us what it thinks we want to see, when in reality it really has no idea.

Hasan Elahi has a unique take on the internet and a refreshing sense of humor when it comes to being cautious about what you post on the internet since all we ever seem to see on the news and read in newspapers is about how dangerous it is to post too much information. At first I was a little skeptical about his solution, but after more of an explanation it all made sense. Instead of getting angry about being questioned so often by the FBI, he took it with a grain of salt and a sense of humor. Most people would be apprehensive to post this much information about their transactions and whereabouts, but he saw it as safe because he had control over it. He saw it as creating his own archives and still felt he had enough privacy and was still a very anonymous person. Some lessons that we can draw from Elahi’s experience is that the amount of privacy and security that one feels safe with is different for every person. As long as you feel you have control over the situation and the information out there, you are safe.

The news clip about facebook leading to robbery is something we often see in order to scare us into being more private and careful online. In terms of facebook, twitter, and other social media sites that are similar to these, I feel it is just a matter of being smart and limiting others’ access to your page. The privacy settings are there, they just need to be used correctly.

Overall the internet is something that should be available for everyone to use and for them to be able to use freely and openly as they please. Information and accessibility to this information should be the same for everyone and I feel that it is important for us as individuals to have a say in what information gets weeded out in terms of browsing. In a professional sense and as an educator it is important to represent your establishment in a positive way and be professional in all settings including your social media sites if people other than close friends and family can access them.

Week 1

I like to think that I grew up in the midst of the technological revolution within the classroom. Especially in terms of the Internet, I feel that technology has been a part of my classroom experience all through high school and college.  Then I take a look at the children I babysit…. and realize how much more of an impact technology has had on their lives so far. The two year old little girl is able to easily work an iphone and ipad and navigate her way to her favorite game or TV show on Netflix and explains to me that the show is loading and we have to wait a minute or two to watch it. In every aspect from social networking to communication, the Internet is impacting our lives more than ever, and at a younger age than ever. It is crucial that we keep up and learn how to use these new resources to make the most positive impact in the classroom that we can.

The NETS standards are a list of objects as to what students should expect from technology in the classroom and what teachers should know about technology in order to “gain optimal benefit within education” (Don Knezek).  The student standards and teacher standards go hand in hand in terms of what is expected of them.  They focuses on the areas such as using technology to inspire creativity and communication, collaboration and research, understanding and critical thinking as well as using it to create and take part of new experiences.

 

NETS-T

  1. Facilitate and inspire student learning and creativity.
  2. Design and develop digital age learning experiences and assessments
  3. Model digital age work and learning
  4. Promote and model digital citizenship and responsibility
  5. Engage in professional leadership

 

NETS-S

  1. Creativity and innovation
  2. Communication and collaboration
  3. Research and information fluency
  4. Critical thinking, problem solving and decision making
  5. Digital citizenship
  6. Technology operations and concepts

Howard Rheingold had a very memorable quote when talking about the Internet and its impact on society, “The internet made it possible for everyone to have their ‘printing press’ and be able to broadcast their views and opinions”. Now instead of having the few elite people controlling what is said and publicized, we now have a way for each and every person to have a platform to share their opinions.

NETS encourages both students and teachers to use the internet in order to expand their knowledge. It encourages teachers to use different sources to broaden the horizons’ of their students and implement new and exciting ways of teaching and learning. As well as encouraging creativity in both learning and presenting new information it also calls for digital citizenship from both the student and the teachers.

Communication and collaboration levels are at an all time high due to advances in technology. NETS gives students and teachers a set of standards to go by while using the internet for both learning and presenting information. Smart phones, Skype, email, social networks, etc., allow for us to communicate ideas and collaborate with one another at any time and anywhere. As society advances technologically, it is important for our education to keep up as well.